spred – sprite editor
A left click on a color in a palette window selects that color. Colors in different palettes can be selected indepedently. A left click on a pixel in a sprite window sets that pixel to the selected color.
A right click brings up the global menu to create windows etc. It also lists all currently open files, including those that are not open in any window. A middle click brings up the menu for the local window, if applicable. Available commands there are:
The pal command sets the palette for the current sprite window. The palette is selected with a middle click.
The command language is a very stripped down version of
Quits the program. If any files have unsaved changes, it will fail on the first attempt to quit.
Open a palette (pal) or sprite (spr) file named file. If the file does not exist it is created.
Write the currently selected file to file. If file is not specified, the name specified to the command opening the file is used.
Sets the size of the current file to sz. Sz should be of the form n for palettes or n*m for sprites where n and m are integers.
Sets the currently selected color to the rgb color (rr,gg,bb) where rr, gg and bb are in hexadecimal notation.
Sets the current zoom factor to n.