FRAME(2)FRAME(2)
NAME
frinit, frsetrects, frinittick, frclear, frcharofpt, frptofchar, frinsert, frdelete, frselect, frtick, frselectpaint, frdrawsel, frdrawsel0, frgetmouse – frames of text
SYNOPSIS
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <mouse.h>
#include <frame.h>
void frinit(Frame *f, Rectangle r, Font *ft, Image *b, Image **cols)
void frsetrects(Frame *f, Rectangle r, Image *b)
void frinittick(Frame *f)
void frclear(Frame *f, int resize)
ulong frcharofpt(Frame *f, Point pt)
Point frptofchar(Frame *f, ulong p)
void frinsert(Frame *f, Rune *r0, Rune *r1, ulong p)
int frdelete(Frame *f, ulong p0, ulong p1)
void frselect(Frame *f, Mousectl *m)
void frtick(Frame *f, Point pt, int up)
void frselectpaint(Frame *f, Point p0, Point p1, Image *col)
void frdrawsel(Frame *f, Point pt0, ulong p0, ulong p1,
int highlighted)
Point frdrawsel0(Frame *f, Point pt0, ulong p0, ulong p1,
Image *back, Image *text)
enum{
BACK,
HIGH,
BORD,
TEXT,
HTEXT,
NCOL
};
DESCRIPTION
This library supports
frames
of editable text in a single font on raster displays, such as in
sam(1)
and
rio(1).
Frames may hold any character except NUL (0).
Long lines are folded and tabs are at fixed intervals.
The user-visible data structure, a
Frame,
is defined in
<frame.h>:
typedef struct Frame Frame;
struct Frame
{
Font *font; /* of chars in the frame */
Display *display; /* on which frame appears */
Image *b; /* on which frame appears */
Image *cols[NCOL]; /* text and background colors */
Rectangle r; /* in which text appears */
Rectangle entire; /* of full frame */
Frbox *box;
ulong p0, p1; /* selection */
ushort nbox, nalloc;
ushort maxtab; /* max size of tab, in pixels */
ushort nchars; /* # runes in frame */
ushort nlines; /* # lines with text */
ushort maxlines; /* total # lines in frame */
ushort lastlinefull; /* last line fills frame */
ushort modified; /* changed since frselect() */
Image *tick; /* typing tick */
Image *tickback; /* saved image under tick */
int ticked; /* flag: is tick onscreen? */
};
Frbox
is an internal type and is not used by the interface.
P0
and
p1
may be changed by the application provided the selection routines are called
afterwards to maintain a consistent display.
Maxtab
determines the size of tab stops.
Frinit
sets it to 8 times the width of a
0
(zero)
character in the font;
it may be changed before any text is added to the frame.
The other elements of the structure are maintained by the library and
should not be modified directly.
The text within frames
is not directly addressable;
instead frames are designed to work alongside
another structure that holds the text.
The typical application is to display a section of a longer document such
as a text file or terminal session.
Usually the program will keep its own copy of the
text in the window (probably as
an array of
Runes)
and pass components of this text to the frame routines to
display the visible portion.
Only the text that is visible is held by the
Frame;
the application must check
maxlines,
nlines,
and
lastlinefull
to determine, for example, whether new text needs to be appended
at the end of the
Frame
after calling
frdelete
(q.v.).
There are no routines in the library to allocate
Frames;
instead the interface assumes that
Frames
will be components of larger structures.
Frinit
prepares the
Frame
f
so characters drawn in it will appear
in the single
Font
ft.
It then calls
frsetrects
and
frinittick
to initialize the geometry for the
Frame.
The
Image
b
is where the
Frame
is to be drawn;
Rectangle
r
defines the limit of the portion of the
Image
the text will occupy.
The
Image
pointer
may be null, allowing the other routines to be called to maintain the
associated data structure in, for example, an obscured window.
The array of
Images
cols sets the colors in which text and borders will be drawn. The background of the frame will be drawn in
cols[BACK];
the background of highlighted text in
cols[HIGH];
borders and scroll bar in
cols[BORD];
regular text in
cols[TEXT];
and highlighted text in
cols[HTEXT].
Frclear
frees the internal structures associated with
f,
permitting another
frinit
or
frsetrects
on the
Frame.
It does not clear the associated display.
If
f
is to be deallocated, the associated
Font
and
Image
must be freed separately.
The
resize
argument should be non-zero if the frame is to be redrawn with
a different font; otherwise the frame will maintain some
data structures associated with the font.
To resize a
Frame,
use
frclear
and
frinit
and then
frinsert
(q.v.) to recreate the display.
If a
Frame
is being moved but not resized, that is, if the shape of its containing
rectangle is unchanged, it is sufficient to use
draw(2)
to copy the containing rectangle from the old to the new location and then call
frsetrects
to establish the new geometry.
(It is unnecessary to call
frinittick
unless the font size has changed.)
No redrawing is necessary.
Frames
hold text as runes,
not as bytes.
Frptofchar
returns the location of the upper left corner of the
p’th
rune, starting from 0, in the
Frame
f.
If
f
holds fewer than
p
runes,
frptofchar
returns the location of the upper right corner of the last character in
f.
Frcharofpt
is the inverse: it
returns the index of the closest rune whose image’s upper left corner
is up and to the left of
pt.
Frinsert
inserts into
Frame
f
starting at rune index
p
the runes between
r0
and
r1.
If a NUL (0) character
is inserted, chaos will ensue.
Tabs and newlines
are handled by the library, but all other characters,
including control characters, are just displayed.
For example, backspaces are printed; to erase
a character, use
frdelete.
Frdelete
deletes from the
Frame
the text between
p0
and
p1;
p1
points at the first rune beyond the deletion.
Frselect
tracks the mouse to select a contiguous string of text in the
Frame.
When called, a mouse button is typically down.
Frselect
will return when the button state has changed (some buttons may
still be down) and will set
f->p0
and
f->p1
to the selected range of text.
Programs that wish to manage the selection themselves have several routines to help.
They involve the maintenance of the ‘tick’, the vertical line indicating a null selection
between characters, and the colored region representing a non-null selection.
Frtick
draws (if
up
is non-zero) or removes (if
up
is zero) the tick at the screen position indicated by
pt.
Frdrawsel
repaints a section of the frame, delimited by character positions
p0
and
p1,
either with plain background or
entirely highlighted, according to the flag
highlighted,
managing the tick appropriately.
The point
pt0
is the geometrical location of
p0
on the screen; like all of the selection-helper routines’
Point
arguments, it must be a value generated by
frptofchar.
Frdrawsel0
is a lower-level routine, taking as arguments a background color,
back,
and text color,
text.
It assumes that the tick is being handled (removed beforehand, replaced afterwards, as required)
by its caller.
Frselectpaint
uses a solid color,
col,
to paint a region of the frame defined by the
Points
p0
and
p1.
SOURCE
/sys/src/libframe
SEE
graphics(2),
draw(2),
cachechars(2).